Sophie Sounds Restless Journey in Wonderland: 03 Every Frame a Picture.



by
Sophie Sound with Adrián Cores del Rio.  



INT BAR.


Sophie Sound is still in the bar looking outside the huge panoramic convex window. Curious as she is asking the dwarf if she can come behind the bar and get closer to the window.


Dwarf:
Not many people have the guts to ask me that?


Sophie:
Why not?


Dwarf:
Not everyone is that curious. Come and have a look if you want, just don’t touch anything.


Sophie:
What happens if I touch something?


Dwarf:
Just don’t do it.




INT. BAR WINDOW

Sophie Sound at the big window daring not to touch anything. Sounds materialize. Putting her ear next to the window, but not touching it! Microscopically listening  into the distant landscape on the other side of the glass.

SFX: People whispering, music, weird drones, cars, all sorts of sounds.

Taking steps to the left she hears more sounds coming from the right. Sophie making steps to the right hears more sounds now coming from the left. From the very right she looks at a huge extension of the building like a big brain. Trying to see more, Sophie’s ear accidentally touches the glass!

Sophie
Sound: Shit

Glass:
Ups!



Running back to her seat before the dwarf could realize.

SFX: Whoosh Sound close to her ear. Another one through the convex window. A sound so strange and weird that it is hard for her to identify. Two sounds again passed by her ears.

Teasing Sound:
Follow me.



Fast as a blurry matrix bullet the same sound flies by her right and then left ear over and over again. A soft whisper, so appealing and enchanting, Sophie Sound picks up her things and follows the sounds to the end of the bar, passing the man on the computer machine.

Man:
Don't forget it is a convex window.

Sophie Sound:
Thank you.



She follows the sound that leads her to a big gallery, the whispering gallery, with the whispering walls.

Sophie has a choice. Two Signs on the top of the arch: Listen to the absolute best Cinema Sound in the world in Dolby Atmos with a movie to the left or go eat, to the right.






Instantly taking the left to the Dolby Atmos Cinema she finds herself in a long tunnel with convex domes dressed in red velvet curtains. The familiar Sound appears behind her and she turns. Then the familiar sound is infront her, she walks over to hear it. Bouncing off the walls in befuddling directions. Then…

Teasing Sound:
Always about Sound you, come on, follow me.






Trying to catch up to the sound as it bounces off the round walls onto the round ceiling, bouncing off the other end. Then running towards the other end, a laughing sounds bounces back to the other end agin, where an escalator takes Sophie down a level. Sound still bouncing off the stairs teasing her.

Teasing Sound:
Catch me if you can, Sophie Sound.



Sophie Sound in a huge, multi-level space with elevated walkways with multiple entrances and exits, hallways and floors with carpets. Then an empty room but hearing hundreds of people walking through the hall. Crowded Walla and muffled voices. The teasing sound disappears in the crowd.

Sophie Sound:
Where did the sound go?



As she passes through the invisible crowd, she bumps into people constantly that call her out.

Invisible Person 1:
Watch out where you are walking.

Stepping on someone's foot she keeps walking, trying to find the sound in the crowd.

Invisible Person 2:
You just stepped on my foot.

Sophie Sound:
I am sorry, I don't know where I am walking.

Invisible Person 2:
That's ok. Just follow the sound.

Sophie Sound:
You can talk to me?

Invisible Person 2:
Sure I can talk to you!

Sophie Sound:
Can you hear the sound?

Invisible Person 2:
Yeah I just heard it over there. See the light bulbs and the cinema?

Sophie Sound:
Oh thank you…

Invisible Person 2:
Adrian. You’re welcome.







INT Cinema

The teasing sound bouncing from one light bulb to the other.

Teasing Sound:
Wel-come-to-the-cinem-a



A poster on the wall advertises a movie with the “Absolute best Sound System In the World, in Dolby Atmos”. 

Sophie Sound:
Oh wow, I want to listen to that.



Sophie Sound going to the box office. No one there, just the teasing sound.

Teasing Sound:
I am the bouncing, teasing sound. I come from Never Stop Never Stopping. You’re ear touching the glass set me free. Which movie do you want to listen to? We have “Toxic Aventure 2” or  „A History of Love and War” that just has started. The lights are off, please be quiet and sit down right away.



Sophie Sound:
“A History of Love and War”…Is there popcorn and water? I haven't eaten in a while…

SFX:
A sound of corn popping and water filled into a cup.

Teasing Sound:
It is now. Your seat number is E9.

Sophie Sound:
Is it right in the middle row and the middle seat? 

SFX:
Printing a ticket.

Teasing Sound:
Now it is.



Sophie Sound watching the Movie, when the lights turn on and someone is sitting in the row behind her. She turns around.

Sophie Sound:
Have you heard that sound system…and wow, what cinematography!!!!

Adrian:
Hi, I am Adrián Cores del Rio. You stepped on my foot in the hallway. You like the cinematography?












Sophie Sound: Yes I do, I think it lifts the movie up. What would you say are three images from the trailer where we can find your work and see the individual elements you have to think about?







Adrián: Our main reference for this sequence were the engravings of Leopoldo Mendez. The beauty of the composition invited us to reproduce it exactly in this case. In terms of lighting we wanted to darken the background, creating an image of superimposed layers, without perspective like violence itself. The women and children in the background are illuminated with a spotlight in order to denaturalize that reality as if the image represented a memory or an abstract imagination of the event itself.

The camera does not move in this shot, it is the character, Pepe in this case, who moves into the shot by answering the phone and in doing so corrects the composition of the frame. This strengthens the idea that the checkpoint and the robbery are planned by Pepe to propose to Constanza and maintains the sarcastic tone of the movie.






Nacho is in his office in purgatory and receives money from Pepe to bring him back to life and stop Constanza's wedding with Teo. A nod to how institutionalized corruption is in Mexico. Nacho is a Xoloescuincle, in Mexica mythology is the dog that accompanies the souls of the dead to the “Mictlan” underworld.


   




Adrián: All the colors in the frame are those of the Mexican flag and the portraits on the wall are all the presidents of Mexico. Ana Ibarra “Moshi” the production designer did an excellent job in the movie. I framed Nacho with an angular lens humanizing the character as if it were a regular officer. Lighting the office with fluorescent lights, with a slight green tint, which reinforces the idea of the typical bureaucratic shabby office.


Sophie Sound: What I really like about the images in every frame was the costumes that symbolised a time and the colours being very modern because the story and humor specifically seemed to me very accurately displayed when it comes to Mexican culture. So this mix of symbolic meaning hooked me straight away. I'd love to hear your opinion and thoughts on the mix from your perspective and understanding?

Adrián: The idea was to create an anachronic atmosphere: Period costumes, classic makeup, iphones and limo’s. It's super kitsch and pretentiously cool yet is this mannerism that seeks out empathy through the most shameless parody. Underscoring as a mockery that we are still living in a Neo-colonial Novo Hispanic country where coolness and lushness is a seal of approval for the higher classes.

Santi came from the beginning with the idea of creating a hyperbolic tone that invited the spectator to dive into a strange yet familiar experience. It is Dante’s “Divine Comedy” overloaded with Mexican elements and humor. Pepe goes to hell, the purgatory and comes back to Constanza free from sin as a little boy in a boat. A plot like this needed to be told in a fantastic way. Something we agreed on right from the start is that this movie was not supposed to be naturalistic at all. As a parody of the Mexican oligarchi’s despotism, the film had to use excessive elements.

We watched many silent period films like Murnau’s and Fritz Lang’s. They used light as a powerful narrative element by using lights and shadows in order to express an emotion visually. Our work was very much influenced by that kind of lighting and framing. We thought that it could be fun to mix German expressionism with Mexican soap operas.

Drawings, books and paintings of the New Spain era were very present in the research. Maximilian of Habsburg and Carlota’s portraits as well in terms of costumes, colors and how backgrounds were lighted. The work of Luba the costume designer is remarkable, she even handmade some of the costumes.


Sophie Sound: I'd be interested as well in hearing what you learned and connect with the colours you chose for the different characters and parts of the story. It seems to me you used some colours and turned them up so much to be come a parody of their own meaning. The red for example?

Adrián: We wanted the red itself to suggest anger, lust, corruption and violence, everything that Pepe represents. Red color is always there when something bad is happening. Colors are very saturated analogically by the art department, but even accented in the color grading process. We shoot digital but Claudio Güell, the colorist, proposed a digital bleach bypass, by overlaying two nodes: one in color and the other in BW so you get a very contrasty and desaturated image, then we oversaturated by selecting the different colors we wanted, creating more volume and difference between colors.

Working with Santiago Mohar is amazing, because he encourages you to go beyond your own limits. For purgatory he was clear that the light and colors had to be strange, during the shooting he would look through the camera and look at me with a biting smile as if asking: is that all you have? During the color grading process he asked to add purple masks in the sky for the purgatory scenes. Like an enthusiastic orchestra conductor on his fit, touching the screen of the cinema room. Claudio and I were fascinated.


Sophie Sound: What can colours and the poetry of cinematography do for cinema?

Adrián: It’s always fun to work with colors, you can directly communicate with the spectator and create a code that works just in that world. There are limitless resources, it is the selection of them and its juxtaposition that makes a movie interesting. However, not everything has to have a meaning, sometimes it just works aesthetically.

In my opinion cinematography is there to help tell the story. To create an atmosphere and tone that accompanies the narrative. But it is the scriptwriting, the editing, the actors and the decisions of the director that has to be well tied up for the movie to work. Cinematography goes in a parallel path, emphasizing the plot through ideas.


Sophie Sound: I'd love to break down some technical explication to get to the nitty-gritty work of a cinematographer.

Adrián: In my opinion one of the essentials as a cinematographer is to talk the same language with the director and to translate these ideas into the technical needs and tools. I was lucky we had time to make tests with actors, costumes, art, lighting and camera. I was able to study what kind of lighting, equipment and camera angles fit with the different characters and costumes. Lucia Gomez-Robledo (Constanza) has a very white skin, at least one stop brighter with the rest of the cast. I used that on my behalf but sometimes I had to use black scrims to reduce light on her face.

We liked the 1:43 open gate ratio with no crop. I really liked it because it is wider than the classic 1:33 and by not cropping it gives a feeling of working with a larger canvas. The Arri Signature are so perfect and organic that I didn’t use any diffusion glass to soften the image, that level of sharpness and non deformation fitted perfectly for the plasticity of the film. We probably shot half of the movie with the 47mm lens which, in Full Frame, is still wide enough while maintaining an elegant separation between background and character, perfect for portraits and tableaux vivants.

In terms of lighting I used a lot of the CRLS Light Bridge system which is a series of mirrors with different textures and technology where you can bounce light from one to another, with only one or two light sources. It is a fast and effective way to set up a scene. You can create spotlights, which I did a lot, with different beam diameters and textures without the need of setting up many flags.


Sophie Sound: “Colors are the perfect hiding place for significance.“ What are the colors in Images of movies that had the biggest influence on you?

Adrián: I loved Alice Rohrwacher's “La Chimera”. Hélène Louvart feels so intuitive and accurate, she creates a wonderful world with a very attractive aesthetic, wonderful color palettes and tones. I always follow her work.

I think the Italians know very well how to work with color, it is in their blood. Vittorio Storaro and Bertolucci did a masterful job with color in “The Last Emperor”. There is a wonderful analogy between the life of Puyi and color. It starts with him cutting his veins, we see red and go into a flashback to his birth, connecting red with the beginning and end. Then everything is tint in a warm orange as the family color. We see yellow when he is presented as an emperor, the color of the sun. Green when Peter O’Toole the english teacher comes to the forbidden city with a green bicycle, the color of knowledge. Blue with luxury, love and deception. Purple when the revolution comes. If you picture the color wheel all these colors go in order.

Visconti made a simile between death and white in “Death in Venice”. The city is living a plague where people are dying, so you see staff painting the walls in white with some sanitizer products when Gustav arrives in Venice. In the last scene where Gustav is having a heart attack in the Lido, he is watching Tadzio playing and swimming in the shore in a beautiful shot while the white 1890’s makeup drips down his face and dies.

I believe that the cinematic language is free, no colors or elements means nothing in particular, as storyteller you have to create the meaning of each element in the particular universe of each film.

-

After dwelling in her mind along Adrian’s descriptions and images, she is coming back to herself, sitting in her seat, turning around...

Sophie:
It was you who did the cinematography!



The cinema walls collapse, all of the seating disappears other than her own. She is now sitting in a single seat in the middle of the forest of Never Stop Never Stopping. (SFX: Chrickets). She has now earned her passage into Never Stop Never Stopping.

EXT Never Stop Never Stopping …

Learn more about the work of Adrián Cores del Rio:

https://www.adriancores.com/

https://www.imdb.com/name/nm4888651/

https://www.instagram.com/adrian_cores/






SUBSCRIPTIONS & DONATIONS

No donation is too small when it comes to independent projects like this one.

At the only cost of a subscription, Substack, where reading Sophie Sound’s restless journey in wonderland, is free.

Magazine | Sophie Sound | Recordings | Newsletter | Instagram |













About | Contact & Legal


More Information 
Follow us on: ︎ ︎ ︎ ︎   ︎ ︎
By using our website, you agree to our cookie policy. Click here to read the policy. 


Kontakt: sophie@nsns-magazin.de